steps to learn virtual reality Development πŸ‘Š






     Much of the attention surrounding virtual reality right now has to do fundamentally with how it will be used for gaming, filmmaking, or other entertainment content.


     But  CEO Mark Zuckerberg believes that VR could surpass all of these categories.

     He said in a Bloomberg interview last year that VR is "a good candidate to be the next major computing platform." Zuckerberg thinks it'll take a while for us to get there (more on that later), but he's optimistic that VR could be a primary form of communication technology in the near future. So, let's move to  the steps for learn VR .


1) start with C# and Unity3d.

     started making VR apps would be to use the Unity game engine, which is free and very accessible for beginners. If you start learning Unity and C# you can get started making games and experience even if you can't get your hands on any VR hardware yet. 

2) play VR games.

     Learn and play some VR games, and use some VR apps - understand VR and its limitations. What you can do and how you can do it.

3)  make something as simple.

     Try to ship something, make something as simple as it can be. Maybe it’s a simple VR game where you shoot things. Maybe its a VR game where you purely stack things till it drops. In VR - it’s literally up to you.


4) Don’t stop learning.

    Don’t stop learning, learn from materials around you and enjoy it!

5) Join communities.

    examples are reddit Vive, reddit Oculus, reddit Virtual Reality.


Have fun, good luck, and always learn TOWARDS your goal. If you already have something in mind, DO IT!


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